AppSir Games

What People Are Saying About AppSir

I sent copies of my prototype games to game review sites and this is what they had to say so far! I think my games are super addictive. Once you stop, you can't start!

"I don't think my employee had ever heard of AppSir before. He was only playing the game to review it, and he expected to take no pleasure in it. It was the sort of assignment he could have expected to tear through, but it did not go so smoothly as he had expected.

He enjoyed the game a great deal, as it turned out. I had never seen him so invested in something as he quickly became with that game. It occupied as much of his time as his other obligations allowed. When that ceased to be enough, it took up more than that.

I could see the man slipping. There was something in his eyes that was not quite right, but it was at first easy to overlook. I think there were people who saw him then and knew that something was wrong, but it was not so evident to demand a confrontation. Perhaps it was more polite to let him work through it on his own. Perhaps it was simply inconvenient to really ask him if he was doing alright. 

His review was glowing. It was positive beyond belief, and every word felt true to him. It remained unfinished as he pushed forward in the game. Certainly once he was just a little bit further he would have a better idea of what to write. He could finish it then, once he was closer to done with the game.

If you were watching him, which I was, you could see the insanity build within him. You could see the way each button he pressed chipped away at the man he once had been. His writing became erratic until it was less a review and more a series of hastily scribbled notes on the game itself. Seeing him drink was rare and seeing him eat even rarer. If you spoke to him, he would not at first respond. If you repeated your attempts to gain his attention, he'd briefly look your way. There would be nothing behind his eyes when he looked at you. Whatever you told him, he would mumble something more about the game and move on.

He was a normal man. A good man, some might go as far as saying. But after enough time with the game, he hardly seemed to be a man at all. His review lay unfinished, forgotten. His mind, or at least the what it once had been, was resigned to the same fate."

- Editor, Obscure Games Reviewer

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1999